Friday, 5 January 2024

Games Design and Games Related Notes

 







Mechanics:


Growth 1

Growth 3

Growth 4

Limit (sort of): 16

Limit: 17

Limit: 19

Limit: 18

Limit: 21

Limit: 22

Limit: 20


Speed / Max: 2 squares move per turn

3 squares move per turn


Finisher

Fighter

Critical Strike

First Strike

Flurry

Frenzy (attack speed boost) (either also attack damage)

Value Watcher (specific attack or health value of enemies or friendlis)

Awareness On Critical Strike (critical strike procs, of either team(s) )









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