Vh- - - shield absorbtion - upon attached, after taking 100 damage, activate a 500 health shield, after taking 200 shield damage, activate1, after taking 300 shield damage, activate (another); activate2
Va- - - continueous proc on 2nd level and on 3rd level
Vr- - - finisher move blocked, tries another finisher move, some time spend to activate
V3- - - charges went surged and supercharged; supercharge was activated, on 2 times, on 3 times (include 3 times, or more)
Rn- Ran over 300 meters, gain movement permanent passive buff, reaction to lift weapon increased by 36.0%
Rv- Increases max inventory weight load by 4.0 units per horse/cargo unit
R3- Each unit of inventory space gains weight capacity of 1.6 units in this caravan cells/slots
Rd- reroll 3rd slot if 1st and 2nd has consecutively similar twice in a row, upon sucess/activation, gain 3 (units of) gold
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