Sunday, 28 January 2024

"Deal 4 Damage" - A Card Game Design Concept

 






- Deal 4 damage

- Heal 2 health

- Revive

- Gain Frenzy (Rank 1)

- Deal 3 damage

- Deal 2 damage, if attacked same amount previously, plus 2 bonus

- Receive an edible apple, for regaining health when it is eaten

- Deal 1 damage, hits 3 times


- Deal 5 damage, arcane attack type

- Block 4 damage

- Block 2 damage

- Gain 1 health regen per turn

- Gain 2 health regen per turn

- Gain Dual-Wield

- Gain Double Strike

- Block 2 additional to default/activator block, else take 1 damage









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