Happiness: 100/100
Gain +5 when activity1
Gain double when activity1 while below or at 15
Spent 5 when completed busy task or tough chore
Spent 10 of after repeatitive tough chore (after 3, the four and thereontoter)
Rest: 100/100
{while under construction,
will, may leave this pylon on after addition as well}
Unevent heard - 5 happiness if hits bel0w 0 or rather onto 0, onto, then fatality received
Good event heard + 5 happiness if is 100 already stays
Unevent heard - 5 happiness if hits bel0w 0 or rather onto 0, onto, then fatality received
Good event heard + 5 happiness if is 100 already stays
from august 19th, 2015 perhaps
No comments:
Post a Comment