Tuesday, 13 February 2024

Some Cards (TCG), For Game Design

 


1/1 squikling, hamster

2/3 first strike

3/3 enrage

2/2

2/4 shield 1 durability: 5

3/1 rush

2/1

1/2 first strike - 80% proc rate

2/2 regen 1

1/2 heal 1

0/1 heal 1 - 90% proficiency; proc rate

0/2 boost spell casters - rank 1 - 5% per rank increase


3/2 charge 1

2/2 fast movement

1/3 agile - agility/dex attribute: 3 - dodge 40%

3/2 flying - dodge/evasion equalvalent to 90% (note: some melee units can 'reach' it, often via axe tosses)











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