Here are some new Hearthstone card ideas across various classes:
Druid Card:
- Name: Verdant Growth
- Type: Spell
- Rarity: Rare
- Effect: Choose One - Gain 2 Mana Crystals this turn only; or Summon two 2/2 Treant minions.
Mage Card:
- Name: Frost Nova Barrier
- Type: Spell
- Rarity: Epic
- Effect: Freeze all enemy minions. Gain 8 Armor. If you control a Secret, freeze all enemy characters instead.
Warrior Card:
- Name: Battlecry Berserker
- Type: Minion
- Rarity: Rare
- Cost: 3 Mana
- Attack/Health: 2/4
- Effect: Battlecry: If you've taken damage this turn, gain +2 Attack and Rush.
Rogue Card:
- Name: Shadowstep Assassin
- Type: Minion
- Rarity: Epic
- Cost: 5 Mana
- Attack/Health: 4/4
- Effect: Battlecry: Return a friendly minion to your hand. If it's a Combo card, reduce its cost by (2).
Hunter Card:
- Name: Dire Wolf Packmaster
- Type: Minion
- Rarity: Rare
- Cost: 4 Mana
- Attack/Health: 3/5
- Effect: At the end of your turn, summon a 1/1 Dire Wolf with Rush.
Paladin Card:
- Name: Holy Crusade
- Type: Spell
- Rarity: Common
- Effect: Give a minion Divine Shield and +2/+2. If it's a Silver Hand Recruit, give it Taunt as well.
Priest Card:
- Name: Soulbind
- Type: Spell
- Rarity: Rare
- Effect: Choose a minion. Copy its Deathrattle effects onto a friendly minion.
Warlock Card:
- Name: Void Emissary
- Type: Minion
- Rarity: Epic
- Cost: 6 Mana
- Attack/Health: 4/6
- Effect: Whenever you draw a card, gain +1/+1. At the end of your turn, deal 2 damage to all other characters.
Shaman Card:
- Name: Stormcaller Totem
- Type: Minion
- Rarity: Rare
- Cost: 2 Mana
- Attack/Health: 0/3
- Effect: At the end of your turn, deal 1 damage to a random enemy character. If you've Overloaded this turn, deal 2 damage instead.
Neutral Card:
- Name: Arcane Scholar
- Type: Minion
- Rarity: Common
- Cost: 3 Mana
- Attack/Health: 2/4
- Effect: Spell Damage +1. Whenever you cast a spell, draw a card.
Feel free to mix and match these ideas or tweak them to fit your preferences!
No comments:
Post a Comment