Healers
All heal types
All Healings done
All Heals
(Than hails ^, of word, not so)
after 3 turns, heal for 4/3/2 turns (either; or)
heals 3 health per second, or 2 health per turn / or a second
Minor wound doesn't cancel or counter regeneration
Minor wound doesn't counter regen, in similar other words; of similar; this
Deep wound cancels regen, similar to some games' / ability: Wound
All Healing types, also
Regens once / one health per turn
Heals 1 or 2 (40% (to;) 35%) chance, health per activation / per turn
No comments:
Post a Comment