- if the only card on zone, gain 2 power
- if the only card in this area of distance 5 (5 squares), gain 4 power
- if the only card on field, gain 3 power in total
- if tennis racket was broken, gain 2 power
- if a recent gear / equipment was fixed, gain 1 power
- if the previous card played has power less than 5 gain 1 power
- if the previous card before this card has less power, gain 3 power
- gain 2 power then gain another 2 power
- increase each 2nd gain of power in a succession / session by 1 power in addition
- increase all gain of powers by 1
- increase gain of powers on 2nd trial by 2 power in total
- hide the hatch, gain 6 power
- decrease 3 power then increase by 5 or 4 power (60% 5, 40% 4 power)
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