- summons a mob / boss levelled (mob)
- the opponent / enemy by name / title must also summon a mob
- a miniscure mob or boss may be given / provided for that player if unable to summon and or after several turns / time duration / period
- the strength stat, attack power / attack and health are for exampleish indicated by the provider cards / cartons or boxes for instance(s)
- the bosses / mobs battle each other
- whichever wins the condition of victory is given / provided or dealt, and the whichever player the mob / boss is associated with also wins the match
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