Friday, 8 September 2023

On Running or Manuvering (very) 'near' or into Cliffs and Borders 2 in Starcraft II

 








- if runs into cliff or border, manuver to the left and right direction, based on and incidident to the stationary attitude than moving (basic)

- if that move would result to the clunkyness consider additional manuvers; make adjustments, from it

- if that move would result to bunching up unit and lack of position or battle unfavorable, then stall and stand still (more so stand still), to face and confrontate the coming; chasing whichever enemy units


- select all units (army) (F2 activated and activate by key) and attack enemy expansion or base


- evaluation on actual mineral and worth of units namely with (negligeance of total and total like calculations) (and adjustments) battle effectiveness and versus worth

- chase onto itself to set to dodge

- choose the Thor unit and use its (primary, main) ability, the 40mm blaster hercule cannons (?)


- if would result to opportunity dodge; or and doesn't capture it; those units that blinks like so or dodges, then manuver to the best, move or stall; stall or not move; or move (and manuver)










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