Friday, 29 September 2023

Fishes, Game Design

 





Frenzy Fish

(Frenzy Fisheries)

Lucky Fish

Golden Lucky Fish


A fish card that attacks enemy units at expense of its health point

Lucky Hit Fish


More About Fishes: A TCG

 








Trading Card Game - Fishes:

2 3 Fish

1 4 Swirls Fish deals 1 damage to opposite 3 fishes

3 3 defender class fish

2 4 vanguard fish (heavy armored)


1 4 bribe defender to disarm its gears

4 4 swims fast

1 1 runs on land

2 2 calls more fish to join, 3 1/1s


deep water  standard  standard lane standard lane(s);  land

[] [] [] [] []

[] [] [] [] []

[] [] [] [] []

[] [] [] [] []

[] [] [] [] []

like board

or:

[] [] [] [] [] enemy's summon lane

[] [] [] [] [] 3rd lane of enemy

[] [] [] [] [] second lane of enemy

[] [] [] [] [] second lane of player

[] [] [] [] [] first lane of player

[] [] [] [] [] player's summon lane


3rds are either battlefield(s)









Hero Level-Up, TCGs

 







Hero Experience

level 1- 100 exp required

level 2-  150 exp required

level 3-  200 exp to level

level 4-  300 exp to level

level 5-  400 exp to level

level 6- ultimate- 550 exp to level

level 7- 800 exp to level

level 8- max level - 1100 exp to level to level 8 the mex mea meax level max level* pardon;(s)


lvl 2 mob/ creeps give 40exp

level 3mob/ creeps give 60exp more 20exp than ^ lvl 2


from whether, some other tasks. / asignments* completions, assigned

and (attains or gains) (wording; words) exp from hero slains, of opponent's









A New Idea: Fish Wars

 







Names, with gathers of fish(es)


^ ? (?);


1 / 2

2 / 2

2 / 3

2 / 1

1 / 1

2 / 2

3 / 3

3 / 4

4 / 1

2 / 4

1 / 3

1 / 1

2 / 1

1 / 2

2 / 2

3 / 3

4 / 2


and more cards

degen, bait, catch, escaper, chaser

hunter, go-getter, runner, speedyist









A Test (for Game Designs)

 








Luthan

      Gains +1 attack at 6% chance whenever an ordinary unit that's friendly is healed

      Self applies a heal (level 1), heal amount equals to 1 whenever a friendly is healed by a self-initiate action effect, in addition to the standard proceedings

      Regenerates 1 health at start of turn, or the friendly turn, whichever the format applies to, if this unit been healed by an adjacent unit recently (within 1 turn)









Wednesday, 27 September 2023

Gifter, Gifts, Analogy

 









Gift (received) - +1/+1 stat to the current (;gifted) unit

Morale increase per turn from cast, or activationl per cast and activation* whether later and later* , and from Gift effect or (some) likes received, or gifted, +2 morale (score)


(at later levels &  ^, or games; and game phases or periods)


Adventurer - +1/+1 stats whenever is on an adventure and or sought refuge and battles from one of the fights

Adventure Quester - an ordinary adventure that seeks bonuses as rewards

Grand Master - Boosts 10% max, 25% to 50% randomly generated, to most skills that applies to which all are, of those, in percentage chance










Tuesday, 26 September 2023

"Turn it into an activation ability"

 






Turn it into an activation ability

I am there, are you there

Are you there yet

Where are we now

It gets better, soon, I hope

This is an trolley

full of trolls, 's dungs

There are no maps here


We entered the E-spot

It's an wrong place to go

it's also an wrong spot

Yeah I agree with it

Are we learning

What are we learning

Who are we really


Let us ask simpler qusetions (qusetions questinos pardon questions* *)

It's an simple day again

Let us live like that

Let us live in simple days


Do not o-run, hitch for a ride here

Get to the cabby, quickly

Watch your feet, watch your feet, there we go

Now we are all aboard abs system on

Are we to go

This, is getting just now

Probably a lot better than last time I was on this bus

Yes I agrees to that









Game Design Philosophies

 





formation of a top and secondary leader

6s

4s

and 5s

(^ notei: optinoal and there optional* word, pardon)


4 squad troopers out of total of 6

1 leader (leftout;) of the remainder of 2

5 squad troopers that are, out of total of 6 units at a hypennage place, spot holder, or location, locative *


2 support

2 main units, ordinary; usaul; regular usul , usual* units

1 leader

1 auxl. or some other like some other role(s) and type(s)









Monday, 25 September 2023

Warcraft 3 a TCG

 








Footman 1/2

Archmage 3/4 or 3/3


Calvary counters Infantry

Infantry counters  Archers

Archers counters Calvary


(whether to include spearmen 'into this relation, and relation(al;) cycle)


(^ some notes therein) (word there whether instead, suitable) (and suited)









Friday, 22 September 2023

With Brilliance Some Words; brilliance words

 





FPS Games - move the cursor onto targets


RTS Games - attack when it's advantageous, with other methods and areas; branches of methods


(not really to compare, indicate whether so)







Thursday, 21 September 2023

Some Cards of Card Games and Card Games Design

 





nearby (gains) aura

for each type of x,y,and w, gain +1 attack or +1 attack / +1 health

if adjacent units (/cards)' attacks are 2 or less gain +2/+2 stats

if adjacent units' attacks are more than 2 (;3 or more) gain +2 attack or +1/+1 stats









Wednesday, 20 September 2023

Monday, 18 September 2023

Relations (sort of) and some (games; games' and game designs) Notes

 







3 + 3    6

2 + 3    5

4 + 1    5

4 + 2    6

4 + 1 + 1   6

4 + 2 + 1   7

4 + 1 + 2   7

6 + 3    9

5 + 4    9

5 + 2 + 2   9

5 + 3    8

9

12

13 ('ish) (;optional) * *

16 ;17

18









Games Notes and About Multi-Screen Games

 






A multi-screen game (similar as repeat, of title mention)


Raider teams

met; match to it; match it


1 main expo, 1 secondary expo

(became of, being secondary (option;) )

total of 6 or more so 4 and 5, (4.6 5.6 4,5,6*) expos on some maps, of (those or) similar type









Sunday, 17 September 2023

Games and Games Related Notes; Draft Versions and Copies

 







1 □

2 □

3 □

4 □□ 

5 □□

6 □□

7 □□□

8 □□□□

9 □□□□□□


1 ■

2 ■

3 ■

4 ■■

5 ■■ 

6 ■■

7 ■■■■

8 ■■■■■■


Energy cost <> Resources

Mana Expenditures

Summary of Mana Spendings


1 ■

2 ■

3 ■

4 ■

5 ■■

6 ■■

7 ■■

8 ■■

9 ■■■

10 ■■■

11 ■■■

12 ■■■


1 [ ]

2 [ ]

3 [ ]

4 [ ]

5 [■]

6 [■]

7 [■]

8 [■]

9 [■][■]

10 [■][■][■]

11 [■][■][■][■][■]

12 [■][■][■][■][■][■] ([■][■])












Saturday, 16 September 2023

Some Cards and Card Games ; Apps Relatables

 






Relay

(Tables)


1 W

2W

3 W

4 W

1 D

2 D

3 D

4 D

1V 

2 V

3 V

4 V

1 H

2  H

3 H

4 H


1 ■

2 ■

3 ■

4  ■


5 ■■

6 ■■

7 ■■

8 ■■










Friday, 15 September 2023

Some Game Design Features, Title as of

 





  • some streak (going; goes)
  • untie streak
  • tie streak
  • venture streak (?)

  • enhence health (;) attribute
  • enhence attack attribute or power instead
  • name as power, than as score
  • if greater or less than certain attribute's value

  • de le friendlies, enhence or boost when on field or passed away or arrived to field
  • about the rally stations; locations (and spot), and also ready field
  • delay preparation abiliti(s)
  • bonus - similar to call a friendly; a friendly ally or unit to adjacent squares whether

  • clash value and bonus, and this mechanism (?)
  • enhence movement speed, if were avaiable, than as viable (available, recent spelling; word*)
  • adapt to the zone's bonus'es
  • 16 or 9 squares per each namely whether lesser resemble to lesser, zone

  • increase cost, or decrease
  • more cost
  • on reserve deal damage to opponent; adversary
  • draw more cards, direct mechanic or effect and or ability

  • rot damage(s)
  • discard opponent, direct confrontation
  • than as whether mini and bosses' mechanic
  • completion of a turn goes second, a zone effect (?), twice namely (either; or)





Thursday, 14 September 2023

Game Design Start Begin 1 (Serie 1) - (Chapter 1)

 



Notes:

Starlight, stardom



Streak

6 lanes

On Reveal (Relevation)


Activation

Continuous

Thorough (; Multi-columns)



2nd version and copy:

Streak <> 6 Lanes <> Relevation

Activation <> Continuous <> Multi-Columns (Effects)














Monday, 11 September 2023

Some Notes / Scribbles (lesser of that)

 







Gain

Attackue

Swirl

Twirl

Curl

Curler

Stomper

Geostationary Object



Finisher

Blocker

Healer

Adventure Quester

Quest Giver

Quest Receiver

Quest Sender

Messenger Outpost Deliverer












Card Games - Abilities (of Some)

 






- when on hit (personal, from the card itself attack, whichever it is)

  - gain 2 health

  - increase attack by 1

  - gain 1 health

  - summons a 1/1

  - gain 1 mana / resource

  - gain stats/ attack and health each by 1 (+1/+1)

- when leave field

  - return a 2/2 copy to field

  - gains recycle ability to a neighboring ally or card

  - gains 2 mana / crystals

  - increase health of a random ally card by 1

  - increase health score or point of a random ally unit by 2

  - give a +1/+1 stat bonus to an random ally

  - give a +1/+1 stats boost or bonus (more so a bonus) to a neighboring, adjacent ally or unit

^ (chapter 2, series 2 considerable)








The Enhenced (or like) compendium of card abilities of card games

 









Compendium of Abilities


- guard adjacent units, (for) giving +1/+1 to both

- when on hit

- a unit in ready role (or field)'s health reduced by 2 or more (might be lesser coverage of amount for this)

- as a cost, to summon this hero or unit

^ (chapter; series 1)









Friday, 8 September 2023

Continued from 'Art' Mention

 





sequence

sector ; shape ; (shape)

some aspects; attributes-like of type ; (like) *  (checkmark symbol, about that , here)








guevue teinart vueshe tueshe, nar she'shei

ba't









Art (Regards to; about; Regards toward)

 







Density


nizar

charzar'd

nicotar't


veiluedei't

veiloet deiveit

goedee larzar rarachis


Sector

Initial (integer of a sequence; number; rank status)  (begins from a base (toward a goal; ending); )

State (describes texture)

^ those, follows intrepretations (; to be) as of ;so









Templar (Template) - by: RTE

 





Hero 1

Hero 2

Hero 3

Hero 4th

Hero 5th

hero 6 - like Lucio, note; more of hint; hint, of overwatch 2

Hero 7

Hero 8

..

Hero 124

Hero 125

Hero 126

..

e Hero* 378 (; (?) ) ?

;  .. *

Hero 446

Hero 447

(and more to come)









On Running or Manuvering (very) 'near' or into Cliffs and Borders 2 in Starcraft II

 








- if runs into cliff or border, manuver to the left and right direction, based on and incidident to the stationary attitude than moving (basic)

- if that move would result to the clunkyness consider additional manuvers; make adjustments, from it

- if that move would result to bunching up unit and lack of position or battle unfavorable, then stall and stand still (more so stand still), to face and confrontate the coming; chasing whichever enemy units


- select all units (army) (F2 activated and activate by key) and attack enemy expansion or base


- evaluation on actual mineral and worth of units namely with (negligeance of total and total like calculations) (and adjustments) battle effectiveness and versus worth

- chase onto itself to set to dodge

- choose the Thor unit and use its (primary, main) ability, the 40mm blaster hercule cannons (?)


- if would result to opportunity dodge; or and doesn't capture it; those units that blinks like so or dodges, then manuver to the best, move or stall; stall or not move; or move (and manuver)










Addition to Starcraft 2 (AI)

 






- the resultant whether out of anticipation (more likely; more so anticipation) continuous assault and harassment from enemy (team;) would become lesser supply to the base or expo to be, or differ from than expanding








  1. expand base at that region
  2. build additional 2 barracks
  3. rally to this point / this region
  4. change basic command E to produce to L or S
  5. priority target healers (or some) type of units
  6. continuously increase production rate, select and activate the tech researches or researches associated with that
  7. deflect incoming (out of anticipation) missile strikes and anticipating it, or ghost's snipe attack; move
  8. seperate units into these two columns with considerations (or like) of cliffs and no-pass or traverse zones (borderings regions; and regions also)







Starcraft 2 Esophouges

 






<i> or Esophoges instead of recent title </i>


- building this base would 1. generate more income to be, requires scv note, whether though 2. act as a minor defensive structure 3.deflect opponent/ adversery from using the expansion as an income source; income resource node

- good and nice feature, may visually distract the opponent / opponent player

- weaves together good synergy for observer player or the AI to computerize more proper overall

- skips mundane other issue and micro attention issues there

- diminished return suppose opponent harass

-  and from those may become costly maintain to resupply and likely and suppose that's the algorithm(s) of such

- upon 'endless harassment that are sucessful, render less as bait; and the base become lesser supplied or ceize from supplying out of anticipation that it would be costly and less worth also to mainatin or be operating










Thursday, 7 September 2023

Notes, About Games, Games Programming and AI for Games and Some Apps

 






- only air units

- air units superiorty focus (or about)

- dashers type of units

- rally with this ability units


- surveys land and new area

- discoverer (types of units)

- records (some of) stats of fights and battles (combat' ; * battles)

- favorable and lesser; less and unfavorable for certain; or some players










Additional, Some Cards and Related Notes

 








1`` 1` 2-3 3 4-2 3w

4 (2) 1-1 1 1 (2) 2

3 4t 2s 3r 2w (1)-1 2










Tuesday, 5 September 2023

Some Notes, Related to Games and Game Designing; Game Designs and Plots and Features

 






attack: 19

Health: 90


Attack: 18

Health: 90


once blocked an attack

spells <> words <> sentences <> statements

paragraphs <> charts <> graphs <> phrases

states <> status


flipper <> rotater


once a friendly unit regenerated a health

per health points; score regenerated








Some Names

 








Tank Truck

Tank Star

Tank Finisher

Tank Boost

Tank Blood

Tank Brawl

Tank Vacin(ity)

Tank Velo(city)









Monday, 4 September 2023

Some Cards and Sets of Scores or Points, or Stats

 









Set 1

Status: Dazed midly

(1 - 1) 2 3

3 2 1 2

2 - 2  3  1

3  3  2  1

6  2  1  2

1  3  3  (1)

3  3  4  1

2  1  1  1

3  3  4  2  2  (1)


Set 2

Status: Mild heated and at shallow state of mind and general health or status

2 - 2  3  1

2  2  3  3

1 4  (3 - 1)

2 - 2  3  6

4  7  2  3

3  3  2  1

(2) 3  3  (1)

















Some Sets of Cards Namely and Game Designs; Related

 








1s 4r 3t

5-1 6 6 3 (2)

3 2 11-3 4-9

2 2 3-3 1-3

3 3 2 1 4 (1)

4y 3-2 2r 3d 1s


1 1-1 3

3-3 4-7

3 3 6-9

4 3r 2d 1t

4-1 2 2 (3) 1

(2-2) (3) (3)-(2)

2-2 ((3)-(1)) 2 1









Some Notes Wajoel, Relates to Games Designs and Apps Making

 






First Set:

2 2 4

1 2 3-3

3 2 (1) 1

2 2 (1) (1)

4 2

3 3

3 2 (1)

2 2 (2) 1

2 2 2 (1-3) 3








Second Set:

1 2

1 1 (1)

1 2d 2s 3r

3d 3s 1 (1)

1 6

1 3 2-2

2-3 1

3-2-1 (1)

2 2 3 1 1 (1)-(3)









Sunday, 3 September 2023

(; ; Some) Notes (regarding, about) Games; Apps

 








1 2 4 8 10 12 16

1 2 4 6 8 10

1 2 4 8 10


Charge (an ability; ability)

Momentum; momentum (?) checkmark symbol

Collosal Strike

(Mortal Strike(s) )

Rush

 Hurried (state; status)









Saturday, 2 September 2023

About, and Start Off With Turret(s); A Turret

 








+1 Turret

cape Cape*

increase attack speed by 500%

Double (current) Turret


Electric Upgrade

Electric Upgrades (multiples)

Flame Upgrade


Water Bubble Upgrade


Mud Upgrade


Smoke Upgrade


Elemental Enflux (central) Upgrade

Extra part or component


Earthshake Upgrade

Earthshake Upgrade  *










Friday, 1 September 2023

Some Generalment Notes

 









- Forces the enemy hero to attack their own

- some time brawl

- durational violent

- eternal violent

- General attacks from friendly hero and current character

- Forces enemy teams to 'break' into chunks of smaller independent units or teams

- 'Exilelize' enemy units or troops to cause them to be neutral sided, or with mercenery-like status

(some statistician) (statistician the aboves' results)









A Spell and Expansion (Expansive) / Explaination

 








Secondary

A secondary fireball follows, causing 1.5 damage


Split

Fireball spell splits into 3 smaller versions, each dealing 0.6 damage


Extreme Heat

Fireball burns additional +0.3 damage per second for +2.4 seconds


Talented

Fireball increases rank by 3