Wednesday, 8 March 2023

// ? ` ; ' ' Some Notes, about Game Design(s)

 






//''  destroy all cards on field with attack 5 rank or above

//''  increase lethality of all friendly cards on field by 3, reach max becomes +1 as bonus

//''   derank target opposition card, does not pierce spell immune; or immunitys

//''   increase rank of friendly cards' resilience by 1

//''  select a card, it becomes target of next spell through re-direction

//''  target card of opponent's no longer has partial or secondary defences




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