Thursday, 13 July 2017

Buddies War: 'Revised'









• 5 card draw
• 10-50 card per deck
• 0-50 howaboute suggestivei complete freedom yeeper, yeepi sydney dalton dalton
• 20 health points leveled up to increase  veh che ked again  smaller than en expect, still good for slurp showe, for slurpe
• food resource  collect into box  baskete  the buddies arrive in field
• utilize, enfollows themes through principle ensoaked with  the maximize the utility usage of computer note slot usage  store info  automation crunchio
• probale, also later adapt, or edit, also draft version, or other version, also would be of, or also, probable of, also another of, also of







'v2

rapid horse + cavalier = knight 4/3 trample

horse + wood = ogre machine

(more applicable to combat strength, other app on the '05)34 0ther medium)






draw draw draw

1/1  2/3  1/2  1/2  food food

1/1  2/3 summon onto field

tier 2 (optional branching game asset mechanical)
  4/4 regen 1   3/3 blocker  4/5 vampiric

2/4 flying  2/2 siphon   6/7 heavyhitter II

summons when requirement met, food pays on met, non-interceptrable (not that may available)



dance A girl
dance girl B
when dance girl team (a, b, c) are on field, 20% proc rate per turn, attack strike (battle or) phase gain 1 life after striking enemy with additional 2 damage



First Strike
Flying 80% melee miss
Bow
Magic Bolt
Regen
Chance Gather Food
Double Strike
Plak Armor
Shield
Defender
Summon


   C o m b i n o t o r i a l





















Card Game - Module - Map Variants


















 [ ]  [ ]  [ ]  [ ]  [ ]  [ ]  [ ]  [ ]  [ ] 
 [ ]  [a] [ ]  [ ]  [ ]  [ ]  [ ]  [b] [ ] 
 [ ]  [ ]  [ ]  [ ]  [ ]  [ ]  [ ]  [ ]  [ ] 

`option 1:
most central one gives
2 damage to deal to enemy card
or base when occupied
generates yes where skill or
card or ability effect remove
ite or replace considers an recaptured
positionei  (thate one later typen, are not of full indicaten, for example the  after backspacing pressed the `option to bei 3 was in newspaper defaulte font, the most defalte for blog at leaste on this generation endrafte copy toolset medium) occupy

`option 2:
increase mana per turn on spot
can bei multiple of those on map
may reappear changes per three
turns or several 
this likely bei set as periodic
can bei variations `indicatens forthe
of whiche
  or increase per by +1/+1 of creature
being powercharged on there per turn
super dark empowerment, works on most
including constructes per example


`option map variant 3:
cargos dropped, leavensol by angels
around map, upon reach gains something
or received directly via landing onto receivenfromto



tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg 
 tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg tcg



































Boss War • Boss Battle









                         Urban Development   Urga Inc.  Urgan ethnic grounds ethics
                        Characteristics en and  Value






Cashino Dealer
 - flinch cards
 - card slap
 - switch attempt
 - overturn 
 — reshuffle



Customer
 - storm the store
 - pickup items
 - walmart protection
 - state lease
 — spin with negauntest signs


Impatient
 - reschedule appoint
 - car jam
 - law sue
 - golden duck
 — smelly feet




Pedestraian
 - blockade
 - consumerist pricing
 - pederaid
 - 'weak's respect
 — civil protection











Farm Castle War – GC.350187 (game concept #187)










Add one farm, increase by one farm.
5 farms shift into irrigation system.
Large farm and large houses give tax income.
Windmill and church turns into castle.
Large buildings, additional structure may be seperate bind and build.

Farm
House
Wheat Farm
Corn Farm
Potatoe Farm



if version without soldiers, barrack thus the military set, will then be an race to the whose coins are more. leisured more toward pretty girl interested in technology category



we'll run an thorough one and complete the version 



Rut (homeless rug, dust, cardboard per mention)
Shack
Hut
House
Red House (classification: large)
Bluer House (classification: larger house)
Mansion

Farm
Irrigation system
Ranch
Windmill (or seperate build)



— on press near square or continuous (up or down, by row or column than, nope to diagonal connection) forms an closer toward of upgraded version capital centre, gravitize toward rather vigilantly per mention, steady and fast, be smoothed out by animations
— large classification house gains coins, contributes to tax income, tax setting flat for now
— the food farms provide city residents, the houses food supply
— 











Game App Module: National Slogan











For peace: provides 25% boost to peace deal signings
For friendship: provides 5% increase to diplomatic points
For lust: happiness increase by 10-20%, alcohol consumptions boost, entertainment industry grows





Go Forth and Conquer: provides 5% war points in bonus of 2% in overall battle performance; effectiveness





Game Ideas











Clever enough to move this to content, have title be else keeping s0 to speaken, oui.  Now we have that out of the way, can begin:


Schools of wizardary, of necrominicon, of mathematicalis, of astrology

Wizard 3 mana  of neumanomics  ability to move units around on the card game (warstorm, like) map    2 / 3    attack defence (also may be health; hit points)







Card Game Design – An Concept MSU-003









Mminesoda State Uni'verses'citi




on mouse hover
 'zombification
neh there then could bei mani notens to write there




on mouse hover, nope won't mention ite, this move ise correct,
simutaneous a lot to mention, woulde the ly and ghd, along with
zergs been offered ofe veri muche, hm


keeping order, typing 'down

let bei free, swim,  than speicfic  thate ise over weite, how about the worde in lane p'er there,  wheeee ote ise  fun and greate, wishe coudk enshare ofe directe the techildren laughter sceneri there


on mouse hover, usen our voice, wai those excitedto share  nope sports pure hatred, manifestive, taintesive fusserist  stell an providence, or our'e  minor polishoe there

asen ite doesn't deserve the parallelism whiche may provide from elevatn ofe plateur, or reverse'i there, true


circle counten from right to left
activate, for summon usage,
leverage troops



the 'brighter publicatn copie may later made

neh not'e an appologietic to zerges, emtioningite on
ise oike having ties, nope 'ties 'withen terges, mention ite
elven to maskage.  terrorism wilr ecdive terrorism convertion
rate, ise whiche nowe henri

therein disclaimer, this phrase (te'one) may leverage onto, providence, engives



alrighte, nowe the  speede at whiche thpen, stroke movements, 'te'upe to incoude or tulips te'upe 'the immediatevi thinked ofe,  like titanic sinke, noooep,  waye ofe enholde mobile device, maybei ofe 'not noticable, woulde there bei tideo fontei from the fontei intreptable by publicatn by then.  ture (teinn an way) the author's character inntlay sensatna wouldn't bei engavem grave, engiven  an nameli, true ture there above at lest in thoen, opv ovp may another spacing there and here,  after 'ture may bei the worde t u r e   stroke 'sounde, magnitude ofe whiche may not'e bei )within ) (within ) indicatn by the, ghere nope an emphasize on  ) there,  eraer marke, cursor movement may notei, there was countablr as three tethere nowe,  backe onto in  tupen to typen to oi  then on  from 'in the worde, there cirsor was tupen, typen, rather ise close to  

'  te literlizan  zhe mian lei (lygh, related,  glenn yur refer ece, owner, operator, author's reference) let sterr controle goe freer could bei at level at,  righte vei  mani great to mention, wishe could share fei,  'tes pilot,  jere herevei'in  that's aboute ite tes'for'te  for'e  fort'e for nowe.  may oike an trumpet sounde, banner team there.   ase recente phrase, this waye typen may tevei vetter.  woulde this ohrase bei ofe rhetorical  or 'literal,  tes that's aboute ite  for nowe

Tavopine – Champion of Tetherzine













Headress of Debris ` grants 4 health rege per second
Junk Box ` +1 to all stats  str agi int
Health Potion ` +45 health over 30 seconds
Boots of Rotten Mills ` +25 movement speed mvsp
Iron Wand ` +5 attack
Foodmart Crossbow ` provides 20 health to opponent per hit, 10 per consecutive afterward 80% miss




Tier I
Tier II
Tier III
Tier IV
Tier V
Tier VI
Tier VII
Tier VIII
Tier VIIII
(perhapsen like others for display purposen mostvi)






comes on field when there are 4 or more
soldier guard on field, gains +1/+2


upgraden: give 15% strike chance on hit
for archer to instant finish an giant to plus
creature   trueshot bow

25% chance for 'monster to cleave an additional
damage through to 1square nearby adjacent unit
random generated. animation afollows through





Bayonet
Silver Fork
Crayons
Caterpillar Pet
Coudormat Hat
Camping Mattress
Fruit Juice
Empty Milk Carton
Used Plastic Bag








Infantry Unit  1/4  moves 1 unit at once   50% chance to asmiss flying unit
Grunt Brute  2/3   75% chance to amiss hitting in flight units

Upgraded 1-star  25% chance to deal 2 damage as hit
Upgraded 2-star  auto-recovers to full at 10% chance from injury onto 1 health per each instance whenever
Upgraded 3-star veterency: 15% chance to block 1 damage of physical attacks from the shielden manuveren




   Clan of Grasslong
Dropling: gives neutrally 1 heap corpse when at activation animation enpostage

Upon ||||||||||||||||||||  5/20  summon an group of grass sharders 1/1 to rush to an lane 5 movement
10/20  summon an 3/3 darkman skeletal golem
20/20  summon an raving bats at all lanes dissapear after 2 evenings, turns, deal 2 damage, phantom curse (option debatable, true)  than collissional 2-5 healthed  enplus flight then would be, flying being an mechanic





Item 'Sets  Itemtaro
6 unit
9+5(3) unit
12+15 unit set


example:  ironwood branches  tome of agility
ogre blade   giant strength totem
blade of alarcity  ogre mauler axe
amulet of netherland
porkbun stick
seckill resort
divine trident







Bandit  1/2
Treant   2/4 summons an 1/2 whisperer on field adjacent by if not then behind 98% chance
Tower  build up regularly zap for 2 damage per turn  an 5 turn cooldown big load sircharge for surcharge smiting down with thunderous zap to onto in animation 'bolts, thunder bolts works fine in wordsen representation for the tereal loreal paris thing  hm like an eiffel tower eh could think of,  may contain an illuminesence element of the ace thing, deals 6-10 mostly damage by per 'random rates turnout finishes the bigger types, ones in preferencial selecten, statusen ' quote marke of minor meaded there  automatic an 5 turn cooldown  requires regular battery (and) electrocharge draw card 'spencer dispencer  been syllabus sounding there  terue true




Mechanism effect, battle mechanic of (Reach):
suitable for the dps 5v5 'automated combat app also
for this card model, structure constituents, upon when
the opponent card will be finished, an reach 1 would
reach to there completen this ordeal, suppose with the
addn 1 would've.  this similars to the cull mechanic in the
berserker: the cataclysm cards.
 (asurevei there are multiple multimultiple way of mentioning the same idea sets, 'we'll addn more versions as ideaprogresses. | aduring originaler formulaten may been of different, at the awayea from 'drafte or can bei drafte (decorative figurative mention, tetrue) stage mention, as would bei expecten terue, true)
Ninja  2/3  reach      spearlance finishes 2/5 defender at 3 health to an finish






























Crystal Wars






         addn:  slogan  'keep engineering forth'~   may possible herein inpartial from other medium in 'deliverencehoode  does this encathch3 catche  an abstrate term te'herein


Knight:    1/5  50% chance block 1 damage   minor noticen was typen 2 twotimes there  to derival to 2/1 
Faith:      1/3   heal an unit on field for 1 health once every two turns initial begin    +1/+1
Saint:       1/2   gives player 3 health when arrive  resistant to dark magic  nullify (1
Dispenser:    
Hoodum:   
Chakura:    
Heal:    



3s:    health of opponent fielders are multiples of 3; divisable by 3
4s:  dramolie   anamolie  when the total health of opponent's cards on field, 'pieces temporary namen holder are of multiples of 4 deal 2 damage towards










Game Design-na Principalia








For an epic game toya, the
interface shouldteya drum up
the player'a for the wanted
battle ahead - the stuff
players came here for,
core of the game-m'ah.






















Medieval Combat







Units
 Archer
 Infantry
 Calvary

Special Units / Specific Roles
Farmer
Caravan Guard
City Guards
Traders
Bandits
Heroes



– calvary with high 'charge' value can trample units that are non-calvary
– archers in large numbers excel
– archers also melee fight
– carriage of bow slows down combat and reduces flexibility and certain manuvers
– crossbow and bow's distinquishing differences are worthy of highlight

– archers in urban or woods warfare excel
– calvary units are handicapped by terrain and siege scenarios
– plated units have super high defences
– wrestle takedown take place in such fights
– a weapon's reach functions as significant role

– archers critical strike chance is high
– archers critical strike damage is also high
– archery provides suppression 
– arrows also give distractions to those in occupancy fighting
– large wooden shields fend off arrows fairly well

– with the above rules set in play plus the unmentioned or implied, the optimal force would be heavy plated calvaries preferbly with half being horse archers.  Now the balance of the game would come in on managing the cost to gain ratio








Classes of Mankind






Warlock
 Curse of Weakness
 Internal Corruption
 Excovux
 Instable Contumation
 Fire Pit
 Summon Doom
 Shadow Bolts

Witch Doctor
 Summon Zombies
 Acid Flask
 Summon Bats
 Voodoo Dolls
 Deathbolt
 Summon Imp
 Dark Empowerment
Warrior
 Shield Block
 Cleave
 Jab
 Swing
 Frenzy
 Taunt
 Heroic Shout

Archer
 Volley
 Marksman Hit
 Multi-Shot
 Manuver
 Poison-Tipped Arrow
 Throwing Knives
 Daze Shot

Beast Master
 Summon Pet 
 Heal Pet
 Call Beast
 Beastform
 Wild Traps
 Rabid
Sheeple
 Wall-In
 Wall-Out
 Wall-Amaze
 Spread Rumor
 Rememd Rumor
 Feign Victim
 Slip Through Crack
 Camouflage (reveals on move)
 Disguise (active)

Geekerist
 Dodge Society
 Over-Think
 Deploy Turret
 Repair
 Falsify Paper
 Plagerize
 Inherit Earth
 Idlelization (more so a weakness than active ability)

Goblin Leader
 Print Money
 Double Interest
 Mortgage & Loans
 Foreclosure
 Auto Insurance
 Market Crusher
 Hire Staff
 Pay Newspaper
 Hire Mercenery





Internationalists 
 Globalize
 Fund
 Launch War
 Increase Tax
 Plunder
 Recruit
 Policy Making

Capitalists
 Train Staff
 Instruct Teachers
 Train Dealers
 Instruct Brokers
 Place CEO
 Central Banking
 Sell Bonds
 Buy Shares
 Lend Options


Communists
 Conscription
 Foreign Aid
 Espinage
 Rocket Artillery
 Sattelite Launch
 Submarine Deterrence
 Iron Grid
 Military Aggression
 Political Pressure