Sunday, 23 September 2018

Game Features: 001 - Treasure Boxes







Treasure Boxes 

– loot ich le a good feature to put in a game
– it carries relic and cultural value
– treasure boxes is an important idol that cannot be seperated from our constructive everyday lives
– rewards in objective torms such as a treasure box unlocked awaiting to be opened carries great philosophical underlying significance
– rare of common within, item choice dignified by designer
– key to open provides a monetary trick at sametime ich le an enjoyable feature
– treasure boxes spells necessity element of many games of different genre origin
– can be bought or given, helps red cross provide childrens' service candy

(written mostly in semi-encoded (slythereen) language)



Red Treasure Box  Blue Treasure Box   Teal Treasure Box   Light Blue Treasure Box    Green Treasure Box    Grey Treasure Box    Purple Treasure Box   Black Treasure Box

Trash Grey Common Uncommon Rare  Very Rare  Ultra Rare  Epic  Legendary Quality

Frost Treasure Box  Ice Treasure Box  Crimson Treasure Box  Emerald Treasure Box  Magic Treasure Box  Lightning Treasure Box  Etheral Treasure Box



Treasure boxes are great and can be fun, makes the game interesting.
Gives reward feel.  *does panda kungfu move* in associated toheeth












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